Have you ever played Unreal Tournament 2004 on the internet?
Did you see great custom maps that were downloaded automatically from a gameserver?
Did you ever wish to play such maps locally in your single player games?
Or share them with your friends on a LAN party?
Then this is the tool for you!
With UT2004CacheExtractor, you can extract maps that were downloaded when playing on the internet from your local cache directory.
You can install them into your game directory, for playing at home, and pack them into archives to give them to your friends.
Server admins may even create files in UZ2 format for uploading to their redirect servers!
Features
System-independant - should run under every OS supporting Java and SWT (e.g. Windows, Linux, MacOS, etc.)
Comfortable graphical user interface
No installation required (just extract the downloaded ZIP file anywhere on your harddrive)
Copying of maps and all associated files like textures, static meshes, system files, etc. to any desired destination directory
Optional creation of appropriate subdirectories in the destination directory for each filetype (e.g. map files are copied to Maps/xxx, texture files to Textures/xxx and so on)
Possibility to create archives for each single map with all associated files in it (including the subdiretories described above, if you like - this allows you to install the maps by simply unpacking the archive to the UT 2004 game directory)
External command line archiver integration supported (successfully tested with RAR and 7-Zip under Windows, but many others like TAR, TGZ, BZIP2, etc. should also work due to the provision of variables in the archiver call)
Internal support for ZIP archive creation (no external ZIP program needed)
Possibility to install extracted maps directly to the UT 2004 game directory for immediate playing
Copied files may optionally be removed from the cache to reduce HD usage
Special cache clearing mode to remove manually selected files from the cache (in case of version incompatibilities of a mutator or something like that - or maybe just to clean up)
Option to remove entries in the cache.ini that point to no longer existant files
Easy configuration of the game's cache holding time (that means you can specify, how long downloaded files shall stay in the cache until the game deletes them automatically)